Bonusy: Rozdiel medzi revíziami
Jump to navigation
Bez shrnutí editace |
(skopirovanie aktuálnej verzie zo stránky bonuses) |
||
Riadok 1: | Riadok 1: | ||
Of course the great buildings aren't just a waste of space, but grant powerful bonuses that grow with the building's level. Depending on the building, you might get the following: | |||
{| style="width:85%; margin: auto;" | {| style="width:85%; margin: auto;" | ||
| [[File:Military boost.png|50px]] ''' | | [[File:Military boost.png|50px]] '''Military boost''' | ||
Raises the attack and defense bonus for units in attacking army, adds up with every building<br> | |||
|- | |- | ||
| [[File:Fierce resistance.png|50px]] ''' | | [[File:Fierce resistance.png|50px]] '''Fierce resistance''' | ||
Raises the attack and defense bonus for units in defending army and increases support pool bonus, adds up with every building<br> | |||
|- | |- | ||
| [[File:Coin boost.png|50px]] ''' | | [[File:Coin boost.png|50px]] '''Coin boost''' | ||
Raises the outcome of your houses up to 90 times with each collect, adds up with productivity and motivation <br> | |||
<br> | |||
|- | |- | ||
| [[File:Supply boost.png|50px]] ''' | | [[File:Supply boost.png|50px]] '''Supply boost''' | ||
Raises the outcome of your production buildings, adds up with productivity, motivation, and other supply boosts. <br> | |||
|- | |- | ||
| [[File:Good Production.png|50px]] ''' | | [[File:Good Production.png|50px]] '''Good Production''' | ||
Produces a certain amount of goods from your current age every 24 hours. From Modern Era on, produces double the amount in unrefined goods.<br> | |||
|- | |- | ||
| [[File:Medal production.png|50px]]''' | | [[File:Medal production.png|50px]]'''Medal production''' | ||
Produces a certain amount of medals every 24 hours <br> | |||
|- | |- | ||
| [[File:Research.png|50px]] ''' | | [[File:Research.png|50px]] '''Research''' | ||
Produces a small amount of forge points every 24 hours<br> | |||
|- | |- | ||
| [[File:Coin production.png|50px]] ''' | | [[File:Coin production.png|50px]] '''Coin production''' | ||
[[File:icon_taxes.png]] | [[File:icon_taxes.png]] Produces a certain amount of coins every 24 hours<br> | ||
|- | |- | ||
| [[File:Supply production.png|50px]]''' | | [[File:Supply production.png|50px]]'''Supply production''' | ||
[[File:icon_supplies_plus.png]] | [[File:icon_supplies_plus.png]] Produces a certain amount of supplies every 24 hours<br> | ||
|- | |- | ||
| [[File:Population.png|50px]] ''' | | [[File:Population.png|50px]] '''Population''' | ||
Permanent population bonus<br> | |||
|- | |- | ||
| [[File:Happiness.png|50px]] ''' | | [[File:Happiness.png|50px]] '''Happiness''' | ||
Permanent happiness bonus<br> | |||
|- | |- | ||
| [[File:Quest reward boost.png|50px]] ''' | | [[File:Quest reward boost.png|50px]] '''Quest reward boost''' | ||
Raises only your coins, supplies, goods, medals, or diamonds from quest rewards.<br> | |||
|- | |- | ||
| [[File:Penal Unit.png|50px]] ''' | | [[File:Penal Unit.png|50px]] '''Penal Unit''' | ||
Recruits unattached units every 24 hours, randomly chosen from any military building in your city.<br> | |||
|- | |- | ||
| [[File:Guild Goods.png|50px]] ''' | | [[File:Guild Goods.png|50px]] '''Guild Goods''' | ||
Produces current era goods which go straight to the Guild Treasury.<br> | |||
|- | |- | ||
| [[File:Support Pool Bonus.png|50px]] '''Bonus | | [[File:Support Pool Bonus.png|50px]] '''Support Pool Bonus''' | ||
Raises your guild's support pool bonus, adds up with every building<br> | |||
|- | |- | ||
| [[File:Aid Goods.png|50px]] ''' | | [[File:Aid Goods.png|50px]] '''Aid Goods''' | ||
Produces 1 random good when aiding another player's city (manually motivating/polishing them also counts as aiding). The age of the random good corresponds to the age of the building you are aiding.<br> | |||
|- | |- | ||
| [[File:Plunder Goods.png|50px]] ''' | | [[File:Plunder Goods.png|50px]] '''Plunder Goods''' | ||
Produces random goods for up to 3 neighbors with each collect when plundering another player's city. The age of the random goods corresponds to the age of the building you are plundering. | |||
<br> | <br> | ||
|- | |- | ||
| [[File:Contribution Boost.png|50px]] ''' | | [[File:Contribution Boost.png|50px]] '''Contribution Boost''' | ||
Raises the Forge Points, Medals, and Blueprints you receive from donation rewards.<br> | |||
|- | |||
| [[File:Aid Blueprints.png|50px]] '''Aid Blueprints''' | |||
Raises the chance of obtaining a blueprint when aiding another player's city (manually motivating/polishing them also counts as aiding). I.E. Having a 100% bonus will double your chance of finding a blueprint. | |||
|- | |||
| [[File:icon_great_building_bonus_relic_hunt.png|50px]] '''Relic Hunt''' | |||
This ability gives you the possibility to receive Relics on the Guild Expedition map whenever you successfully solve an encounter. Relics are very valuable and can appear in 3 different rarities. Each level increases the chance to find a Relic but also the odds to find an uncommon or rare Relic, as opposed to a common one. | |||
|- | |||
| [[File:critical hit_icon.png|50px]] '''Critical Hit''' | |||
Gives all units the chance of dealing 1.5 times the expected damage when attacking units of the same era. Critical hit also works against Reactive Armor (if expected damage is 4-4, a critical hit will do 6-6 damage). Rogues (and other no-age units) are not affected/cannot use this ability until they transform into another unit. A critical hit doing at least 11 damage will one-hit kill any unit, even with the morale bonus. This bonus applies to all attacking armies plus your defending army in PvP. The critical hit will not happen when a unit is retaliating. | |||
|- | |||
| [[File:Great building bonus helping hands.png|50px]] '''Helping Hands''' | |||
Gives you a certain chance to get a random resource when aiding another player's city (manually motivating/polishing them also counts as aiding). You can recieve goods from your current age, supplies, coins, medals or even Diamonds. | |||
|- | |- | ||
| [[File: | | [[File:Great building bonus double plunder goods.png|50px]] '''Plienenie a rabovanie''' | ||
Dáva vám určitú šancu získať dvojnásobok zdrojov pri plienení susedských miest, keď úspešne porazíte nepriateľskú obrannú armádu. Tento efekt zdvojnásobí všetky zdroje ktoré je možné získať pri plienení vrátane body výskumu a cechovú silu. | |||
|} | |} |
Verzia z 16:22, 23. august 2017
Of course the great buildings aren't just a waste of space, but grant powerful bonuses that grow with the building's level. Depending on the building, you might get the following: