Bonusy: Rozdiel medzi revíziami

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Veľkolepé budovy samozrejme nie sú iba stratou miesta, udeľujú vám mocné bonusy, ktoré spoločne s úrovňou danej budovy rastú. Závisle na jej úrovni môžete získať nasledujúce:
Of course the great buildings aren't just a waste of space, but grant powerful bonuses that grow with the building's level. Depending on the building, you might get the following:


{| style="width:85%; margin: auto;"
{| style="width:85%; margin: auto;"
| [[File:Military boost.png|50px]] '''Vojenský bonus'''
| [[File:Military boost.png|50px]] '''Military boost'''
Navyšuje útočný a obranný bonus jednotiek v obrannom vojsku. Sčíta sa s každou budovou.<br>
Raises the attack and defense bonus for units in attacking army, adds up with every building<br>
|-
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| [[File:Fierce resistance.png|50px]] '''Zúrivý odpor'''
| [[File:Fierce resistance.png|50px]] '''Fierce resistance'''
Navyšuje útočný a obranný bonus jednotiek v obrannom vojsku, navyšuje taktiež bonus rezervnej podpory. Sčíta sa s každou budovou.<br>
Raises the attack and defense bonus for units in defending army and increases support pool bonus, adds up with every building<br>
|-
|-
| [[File:Coin boost.png|50px]] '''Bonus k minciam'''
| [[File:Coin boost.png|50px]] '''Coin boost'''
Zvyšuje príjem z prvých 90 výberov mincí z domu. Sčíta sabonusom za spokojnosť a motiváciou.
Raises the outcome of your houses up to 90 times with each collect, adds up with productivity and motivation <br>
<br>
|-
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| [[File:Supply boost.png|50px]] '''Bonus k zásobám'''
| [[File:Supply boost.png|50px]] '''Supply boost'''
Zvyšuje produkciu dielní. Sčíta sa s bonusom za spokojnosť, motiváciu a ďalšími. <br>
Raises the outcome of your production buildings, adds up with productivity, motivation, and other supply boosts. <br>
|-
|-
| [[File:Good Production.png|50px]] '''Výroba tovaru'''
| [[File:Good Production.png|50px]] '''Good Production'''
Každých 24 hodín vyprodukuje určité množstvo tovaru z vašej súčasnej doby. Počnúc modernou érou mimo to zdvojnásobuje množstvo nepretvoreného tovaru.<br>
Produces a certain amount of goods from your current age every 24 hours. From Modern Era on, produces double the amount in unrefined goods.<br>
|-
|-
| [[File:Medal production.png|50px]]'''Produkcia medailí'''
| [[File:Medal production.png|50px]]'''Medal production'''
Každých 24 hodín vyprodukuje určité množstvo medailí. <br>
Produces a certain amount of medals every 24 hours <br>
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| [[File:Research.png|50px]] '''Výskum'''
| [[File:Research.png|50px]] '''Research'''
Každých 24 hodín vyprodukuje malé množstvo bodov výskumu.<br>
Produces a small amount of forge points every 24 hours<br>
|-
|-
| [[File:Coin production.png|50px]] '''Produkcia mincí'''
| [[File:Coin production.png|50px]] '''Coin production'''
[[File:icon_taxes.png]] Každých 24 hodin vyprodukuje určité množství mincí.<br>
[[File:icon_taxes.png]] Produces a certain amount of coins every 24 hours<br>
|-
|-
| [[File:Supply production.png|50px]]'''Produkce zásob'''  
| [[File:Supply production.png|50px]]'''Supply production'''  
[[File:icon_supplies_plus.png]] Každých 24 hodín vyprodukuje určité množstvo zásob.<br>
[[File:icon_supplies_plus.png]] Produces a certain amount of supplies every 24 hours<br>
|-
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| [[File:Population.png|50px]] '''Obyvateľstvo'''
| [[File:Population.png|50px]] '''Population'''
Trvalý bonus k obyvateľstvu<br>
Permanent population bonus<br>
|-
|-
| [[File:Happiness.png|50px]] '''Spokojnosť'''
| [[File:Happiness.png|50px]] '''Happiness'''
Trvalý bonus k spokojnosti<br>
Permanent happiness bonus<br>
|-
|-
| [[File:Quest reward boost.png|50px]] '''Bonus k odmenám za úlohy'''
| [[File:Quest reward boost.png|50px]] '''Quest reward boost'''
Navyšuje počet mincí, zásob, tovaru, medailí či diamantov získaných z odmien za splnené úlohy..<br>
Raises only your coins, supplies, goods, medals, or diamonds from quest rewards.<br>
|-
|-
| [[File:Penal Unit.png|50px]] '''Trestná jednotka'''
| [[File:Penal Unit.png|50px]] '''Penal Unit'''
Rekrutuje každých 24 hodín samostatné jednotky, ktoré sú náhodne vybrané z vojenských budov vo vašom meste.<br>
Recruits unattached units every 24 hours, randomly chosen from any military building in your city.<br>
|-
|-
| [[File:Guild Goods.png|50px]] '''Cechovní tovar'''
| [[File:Guild Goods.png|50px]] '''Guild Goods'''
Produkuje tovar zo súčasnej éry, ktorý hneď mieri do cechovnej pokladnice.<br>
Produces current era goods which go straight to the Guild Treasury.<br>
|-
|-
| [[File:Support Pool Bonus.png|50px]] '''Bonus rezervnej podpory'''
| [[File:Support Pool Bonus.png|50px]] '''Support Pool Bonus'''
Navyšuje váš bonus rezervnej podpory. Sčíta sa s každou budovou.<br>
Raises your guild's support pool bonus, adds up with every building<br>
|-
|-
| [[File:Aid Goods.png|50px]] '''Tovary z pomoci'''
| [[File:Aid Goods.png|50px]] '''Aid Goods'''
Vyprodukuje 1 náhodný tovar za pomoc mestu iného hráča (ruční motivácie/zdokonalovaní sa rovnako počíta ako pomáhenie). Vek náhodného tovaru sa odvíja od éry budovy, ktorej pomáhate.<br>
Produces 1 random good when aiding another player's city (manually motivating/polishing them also counts as aiding). The age of the random good corresponds to the age of the building you are aiding.<br>
|-
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| [[File:Plunder Goods.png|50px]] '''Tovary z rabovania'''
| [[File:Plunder Goods.png|50px]] '''Plunder Goods'''
Vyprodukuje náhodný tovar za najviac tri vyrabovaných susedov. Vek tovaru sa odvíja od veku rabovanej budovy.
Produces random goods for up to 3 neighbors with each collect when plundering another player's city. The age of the random goods corresponds to the age of the building you are plundering.
<br>
<br>
|-
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| [[File:Contribution Boost.png|50px]] '''Bonus prispievania'''
| [[File:Contribution Boost.png|50px]] '''Contribution Boost'''
Zvyšuje počet bodů výzkumu, medailí a plánků, které získáváte z odměn za přispívání.<br>
Raises the Forge Points, Medals, and Blueprints you receive from donation rewards.<br>
|-
| [[File:Aid Blueprints.png|50px]] '''Aid Blueprints'''
Raises the chance of obtaining a blueprint when aiding another player's city (manually motivating/polishing them also counts as aiding). I.E. Having a 100% bonus will double your chance of finding a blueprint.
|-
| [[File:icon_great_building_bonus_relic_hunt.png|50px]] '''Relic Hunt'''
This ability gives you the possibility to receive Relics on the Guild Expedition map whenever you successfully solve an encounter. Relics are very valuable and can appear in 3 different rarities. Each level increases the chance to find a Relic but also the odds to find an uncommon or rare Relic, as opposed to a common one.
|-
| [[File:critical hit_icon.png|50px]] '''Critical Hit'''
Gives all units the chance of dealing 1.5 times the expected damage when attacking units of the same era. Critical hit also works against Reactive Armor (if expected damage is 4-4, a critical hit will do 6-6 damage). Rogues (and other no-age units) are not affected/cannot use this ability until they transform into another unit. A critical hit doing at least 11 damage will one-hit kill any unit, even with the morale bonus. This bonus applies to all attacking armies plus your defending army in PvP. The critical hit will not happen when a unit is retaliating.
|-
| [[File:Great building bonus helping hands.png|50px]] '''Helping Hands'''
Gives you a certain chance to get a random resource when aiding another player's city (manually motivating/polishing them also counts as aiding). You can recieve goods from your current age, supplies, coins, medals or even Diamonds.
|-
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| [[File:Aid Blueprints.png|50px]] '''Plániky z pomoci'''
| [[File:Great building bonus double plunder goods.png|50px]] '''Plienenie a rabovanie'''
Navyšuje šancu na získanie plánku za pomoc mestu iného hráča (ručná motivácia/zdokonalovanie sa rovnako počíta ako pomáhanie). Napr. 100% bonus zdvojnásobuje vašu šancu nájsť nejaký plánik.
Dáva vám určitú šancu získať dvojnásobok zdrojov pri plienení susedských miest, keď úspešne porazíte nepriateľskú obrannú armádu. Tento efekt zdvojnásobí všetky zdroje ktoré je možné získať pri plienení vrátane body výskumu a cechovú silu.
|}
|}

Verzia z 16:22, 23. august 2017

Of course the great buildings aren't just a waste of space, but grant powerful bonuses that grow with the building's level. Depending on the building, you might get the following:

Military boost.png Military boost

Raises the attack and defense bonus for units in attacking army, adds up with every building

Fierce resistance.png Fierce resistance

Raises the attack and defense bonus for units in defending army and increases support pool bonus, adds up with every building

Coin boost.png Coin boost

Raises the outcome of your houses up to 90 times with each collect, adds up with productivity and motivation

Supply boost.png Supply boost

Raises the outcome of your production buildings, adds up with productivity, motivation, and other supply boosts.

Good Production.png Good Production

Produces a certain amount of goods from your current age every 24 hours. From Modern Era on, produces double the amount in unrefined goods.

Medal production.pngMedal production

Produces a certain amount of medals every 24 hours

Research.png Research

Produces a small amount of forge points every 24 hours

Coin production.png Coin production

Icon taxes.png Produces a certain amount of coins every 24 hours

Supply production.pngSupply production

Icon supplies plus.png Produces a certain amount of supplies every 24 hours

Population.png Population

Permanent population bonus

Happiness.png Happiness

Permanent happiness bonus

Quest reward boost.png Quest reward boost

Raises only your coins, supplies, goods, medals, or diamonds from quest rewards.

Penal Unit.png Penal Unit

Recruits unattached units every 24 hours, randomly chosen from any military building in your city.

Guild Goods.png Guild Goods

Produces current era goods which go straight to the Guild Treasury.

Support Pool Bonus.png Support Pool Bonus

Raises your guild's support pool bonus, adds up with every building

Aid Goods.png Aid Goods

Produces 1 random good when aiding another player's city (manually motivating/polishing them also counts as aiding). The age of the random good corresponds to the age of the building you are aiding.

Plunder Goods.png Plunder Goods

Produces random goods for up to 3 neighbors with each collect when plundering another player's city. The age of the random goods corresponds to the age of the building you are plundering.

Contribution Boost.png Contribution Boost

Raises the Forge Points, Medals, and Blueprints you receive from donation rewards.

Aid Blueprints.png Aid Blueprints

Raises the chance of obtaining a blueprint when aiding another player's city (manually motivating/polishing them also counts as aiding). I.E. Having a 100% bonus will double your chance of finding a blueprint.

Icon great building bonus relic hunt.png Relic Hunt

This ability gives you the possibility to receive Relics on the Guild Expedition map whenever you successfully solve an encounter. Relics are very valuable and can appear in 3 different rarities. Each level increases the chance to find a Relic but also the odds to find an uncommon or rare Relic, as opposed to a common one.

Critical hit icon.png Critical Hit

Gives all units the chance of dealing 1.5 times the expected damage when attacking units of the same era. Critical hit also works against Reactive Armor (if expected damage is 4-4, a critical hit will do 6-6 damage). Rogues (and other no-age units) are not affected/cannot use this ability until they transform into another unit. A critical hit doing at least 11 damage will one-hit kill any unit, even with the morale bonus. This bonus applies to all attacking armies plus your defending army in PvP. The critical hit will not happen when a unit is retaliating.

Great building bonus helping hands.png Helping Hands

Gives you a certain chance to get a random resource when aiding another player's city (manually motivating/polishing them also counts as aiding). You can recieve goods from your current age, supplies, coins, medals or even Diamonds.

Great building bonus double plunder goods.png Plienenie a rabovanie

Dáva vám určitú šancu získať dvojnásobok zdrojov pri plienení susedských miest, keď úspešne porazíte nepriateľskú obrannú armádu. Tento efekt zdvojnásobí všetky zdroje ktoré je možné získať pri plienení vrátane body výskumu a cechovú silu.